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Old Oct 31, 2006, 05:56 PM // 17:56   #1
Furnace Stoker
 
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Default Searing Flames done right

Heres how it should be:

Leader:

Searing Flames (E), Glowing gaze, fireball, glyph of sacrifice, meteor shower, flame djinns haste, fire attunement, res sig. (Back up relic runner)

Elems 2 and 3:

As above but with mark of rodgort instead of flame djinns haste

Paragon:

Glowing Signet, They're on fire, aria of restoration, ballad of restoration, Angelic Bond (E), Song of concentration, we shall return, signet of return

And a 2 monk backup with a B light Mo/A with speed skills for relic caps, and a healer (im trying too many heal builds with NF to suggest a particular one).

Have fun playing this, I'll be running it for a long time or untill its nerfed as Dizzy Henchway.

Relic maps are very easy to win with this and 2 runners, The angelic bond and seed help to hold alters, while "they're on fire" greatly reduces damage taken from foes on fire.

I need someone that can play this paragon desperately, please PM me if interested.

Last edited by bhavv; Oct 31, 2006 at 08:55 PM // 20:55..
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Old Nov 01, 2006, 12:50 AM // 00:50   #2
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Any comments on this build and anyone want to help me with it? I can get the monks easy, but not the searing flames elems and no one I know can play the paragon so i need to use heroes.

Im currently getting 50+ fame a day with it, and average 24 seconds on the zaishens so its pretty sweet lol.
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Old Nov 01, 2006, 12:59 AM // 00:59   #3
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seems like an RC/Prot would pretty much hurt this build imo. RC the fire, Prot spirit people for nukes, then just hit them with wars and its gg... no defense at all, all soft targets. Thats just me though
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Old Nov 01, 2006, 01:07 AM // 01:07   #4
sno
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It's a gimmick like any other, it'll roll bad teams and get rolled by any half decent team with good positioning and good monks.
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Old Nov 01, 2006, 01:14 AM // 01:14   #5
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HoH at its best =/ What happened to the good ol' days where you had to take more than 3 seconds to make a build that works?
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Old Nov 01, 2006, 02:18 AM // 02:18   #6
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Comonnow, have you checked how often burning is being put on you? Now if your moronic enough to actually use this as a 'spike' as some people are, and with the popularity of RC monks... Its great pressure, just make sure your not trying to use it as a 'spike'. Because it doesn't work (that good). Its good pressure though.
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Old Nov 01, 2006, 02:35 AM // 02:35   #7
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You dont need Mark, and also, only 1 person with Song is stupid.
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Old Nov 01, 2006, 04:24 AM // 04:24   #8
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My thoughts...
1) To get maximum pressure I go with 4 eles, but if you can pull it off with 3, more power to you
2) I don't like mark of rodgort much but thats just personal prefence. Its the only hex in your build so it'll be removed so fast its not even funny but with fast re-apply time and its AoE effect I guess its not that bad of a problem. Still searing flames does the job of keep a target burned IMO.
3) You don't need any relic running skills. None at all. If you're playing it right, you can wipe em in ~1 min max and then run 1, run, kill ghost at :59, kill enemies again, etc..
4) Mo/A isn't that great in this build either. I run mo/me with mantra of flame, because everyone is running this build, so it gives ur monks some nice damage reduction + good e-management (i run MoF on the eles too)
5) And lastly, from my experience, the best way to hold the alter with this build is to wipe out both teams. The paragon support is a nice idea but I don't think its gonna give you uber holding abilities. Massacering the other teams is a better option IMO cuz then you're taking less pressure so its easy for monks
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Old Nov 01, 2006, 06:53 PM // 18:53   #9
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I won halls with only 2 eles and an interupt ranger lol. This build does crazy damage the only thing that withstands it is a 5 monk smite team.

Ive made some revisions for alter capping on the monks. On top of the healer with seed, I want to run with an RC prot with shield of absorption and shielding hands for the hero. Ive just been asking in HA for monks with nightfall, but couldnt find any.

I am aware of how easy searing flames is to beat - Extinguish, RC and ward against harm would kill it. But for now im getting lots of consec runs and a lot of fame, so this is definately working.

I just want to give this a go and need monks with nightfall (I occasionally test it with glimmering light, light of deliverance, Zealots benediction etc)

Also, I realised I dont need a player paragon cos all i need to do to bond the hero is select him then click on the hench spell lol.

Edit - BTW an RC prot wouldnt really help against this cos I always target the RC first.

Mark of rodgort is 100% essential for searing flames, especially now that its aoe and has such a quick recharge. Even if it gets removed, you just recast. If you can get your targets on fire BEFORE wasting 15 energy on SF, GG.

Last edited by bhavv; Nov 01, 2006 at 06:57 PM // 18:57..
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Old Nov 01, 2006, 09:03 PM // 21:03   #10
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Quote:
Originally Posted by bhavv
I won halls with only 2 eles and an interupt ranger lol. This build does crazy damage the only thing that withstands it is a 5 monk smite team.
When I run 4 eles I wiped out a r9+ signet of mystic wrath team (6 monks, bonds/barriers on all, insane defense) in about 40 seconds, so a 5 monk shouldn't be a problem, although I guess with 2 eles it would be. I guess we're running the builds differently. You're trying to run it with as little damage as you can get away with and lots of holding power. I'm running it just massacre everything that gets in my way. And trust me, thats an effective way to hold People dead = less pressure you are taking. Thats how I held with IWAY back in the days and thats how I hold with this. Although both ways do work...

Quote:
Originally Posted by bhavv
I want to run with an RC prot
RC is a waste in this build IMO. RC is great in builds that have lots of physical damage (blind = gg physical damage). Sure, dazed hurts casters too but look at some of the spells that cause blind vs dazed spells. Difficult to daze spam. IMO, 2 mend conditions or 1 mend 1 draw do the trick for this build.

Quote:
Originally Posted by bhavv
I am aware of how easy searing flames is to beat - Extinguish, RC and ward against harm would kill it. But for now im getting lots of consec runs and a lot of fame, so this is definately working.
I hope that was a joke. RC doesn't do much, you're only inflcicting 1 condition which you can re-apply instantly. Extinguish hurts, but most characters that have it are support chars with low prot and just take it for the condition removal. If its run a char with high prot, it negates oh.. ~2 seconds worth of damage? Not the end of the world, especailly with its re-cast time. Ward Against Harm? Please, bring WaH against this build. You have to ball up in it, and that in turn makes you take more damage. Yes the spell deals less damage to each person but its hitting more people so the total damage done is actually more.


Quote:
Originally Posted by bhavv
Mark of rodgort is 100% essential for searing flames, especially now that its aoe and has such a quick recharge. Even if it gets removed, you just recast. If you can get your targets on fire BEFORE wasting 15 energy on SF, GG.
Its not 100% essential. I run without it and I'm doing fine, and I can tell you I am making a lot more than 50 fame a day (which you seem to think is godly, its really not... I can get more than that in 1 run...). I can see its value but I'd rather take a utility skill in its place. Besides MoR is also 15 energy and it'll be removed just as fast as burning condition (inflicted by SF) will be...
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Old Nov 03, 2006, 11:52 PM // 23:52   #11
Ascalonian Squire
 
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i think Searing Flames will be the new Starbust ^^
btw ive played my very first time with SF today, ive used this build :
Immolate ; Searing Flames[E] ; Glowing Gaze ; Liquid Flame ; Glyph of Sacrifice ; Meteor Shower ; Fire Attunement ; Ressurection Signet

It results well, since u put foe on fire for 7 secs, then u can use SF(doing a great dmg, since ur enemy is burning) and Gaze(wich gives u a huge e-managment plus attunement)


P.S.: yay my first post

Sorry for my english, im from Portugal
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Old Nov 06, 2006, 11:36 AM // 11:36   #12
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Quote:
Originally Posted by Yunas Ele
My thoughts...
1) To get maximum pressure I go with 4 eles, but if you can pull it off with 3, more power to you
2) I don't like mark of rodgort much but thats just personal prefence. Its the only hex in your build so it'll be removed so fast its not even funny but with fast re-apply time and its AoE effect I guess its not that bad of a problem. Still searing flames does the job of keep a target burned IMO.
3) You don't need any relic running skills. None at all. If you're playing it right, you can wipe em in ~1 min max and then run 1, run, kill ghost at :59, kill enemies again, etc..
4) Mo/A isn't that great in this build either. I run mo/me with mantra of flame, because everyone is running this build, so it gives ur monks some nice damage reduction + good e-management (i run MoF on the eles too)
5) And lastly, from my experience, the best way to hold the alter with this build is to wipe out both teams. The paragon support is a nice idea but I don't think its gonna give you uber holding abilities. Massacering the other teams is a better option IMO cuz then you're taking less pressure so its easy for monks
I don't know man, with allthose mantra of flame monks, a decent team with decent build can kill this so easily, every single henchway is running this shit, u rlly think ppl are still so unprepared?
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Old Nov 06, 2006, 11:47 AM // 11:47   #13
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You can get a better holding build (With searing flameway) now if you incorporate ways to beat mantra of flame into your build...
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